US PATENT SUBCLASS 273 / 348
.~ Target


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348.~ Target {26}
348.1  DF  .~.~> Including heating means (i.e., thermal target)
348.2  DF  .~.~> Having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup
348.3  DF  .~.~> Having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material
348.4  DF  .~.~> Having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto (e.g., Velcro@) material, etc.)
348.5  DF  .~.~> Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)
349  DF  .~.~> With liquid projector (e.g., water pistol)
350  DF  .~.~> Liquid buoyant
351  DF  .~.~> Game simulating aerial bombing of targets
352  DF  .~.~> Skee-Ball game
353  DF  .~.~> Tiddlywink game
354  DF  .~.~> Having means to vary size of projectile-receiving target aperture or target opening
355  DF  .~.~> With support having both target and movable mechanical projector attached thereto {1}
357  DF  .~.~> With plural mechanical projectors
358  DF  .~.~> Projected picture
359  DF  .~.~> Moving {4}
371  DF  .~.~> With electrically actuated or operated indicator {4}
378  DF  .~.~> Indication by movement of target or target having indicating means {5}
394  DF  .~.~> Having means to deliver spent projectile to easily accessible location {2}
398  DF  .~.~> Pocketed or apertured {3}
403  DF  .~.~> Penetrable target with replaceable element
404  DF  .~.~> Penetrable target with projectile backstop
405  DF  .~.~> With mechanical projector
406  DF  .~.~> Handling or manipulation (e.g., target positioning means)
407  DF  .~.~> Target support structure
408  DF  .~.~> Target penetrated by projectile
409  DF  .~.~> Printed matter


DEFINITION

Classification: 273/348

Target:

(under subclass 317) Target device which comprises or includes a point of aim for an aerial projectile and which is intended to be used to indicate the correctness of aim for an aerial projectile thrown, projected, impelled, or launched thereat.

(1) Note. Included in this and the indented subclasses are target devices which are particularly adapted for use as a point of aim for an aerial projectile or target devices at which an aerial projectile is projected or thrown.

(2) Note. The point of aim may be merely an aperture formed in the target device and through which an aerial projectile is intended to pass.

SEE OR SEARCH THIS CLASS, SUBCLASS:

127, for target devices used with surface projectiles.

331+, for target devices having tethered projectiles associated therewith.

336+, for pegged target devices used in peg and ring games.

343, and 348.2 through 348.5, for a target device having means to retain an aerial projectile thereon or thereto. SEE OR SEARCH CLASS

119, Animal Husbandry,

427, for devices for holding and releasing live objects to be used as targets.

342, Communications: Radio Wave Systems and Devices (e.g., Radar, Radio Navigation),

1+, for targets with radio wave absorbing, reflecting or countering features.

473, Games Using Tangible Projectile,

454+, for a practice or training device in the form of a

pitcher's target intended to be used for improving a player's skill in throwing a baseball.

D22, Arms, Pyrotechnics, Hunting and Fishing Equipment,

113, and 114 for target or target launcher.