273 / | HD | AMUSEMENT DEVICES: GAMES |
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317 | DF | AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12} |
348 | | .~ Target {26} |
348.1 | DF | .~.~> Including heating means (i.e., thermal target) |
348.2 | DF | .~.~> Having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup |
348.3 | DF | .~.~> Having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material |
348.4 | DF | .~.~> Having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto (e.g., Velcro@) material, etc.) |
348.5 | DF | .~.~> Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.) |
349 | DF | .~.~> With liquid projector (e.g., water pistol) |
350 | DF | .~.~> Liquid buoyant |
351 | DF | .~.~> Game simulating aerial bombing of targets |
352 | DF | .~.~> Skee-Ball game |
353 | DF | .~.~> Tiddlywink game |
354 | DF | .~.~> Having means to vary size of projectile-receiving target aperture or target opening |
355 | DF | .~.~> With support having both target and movable mechanical projector attached thereto {1} |
357 | DF | .~.~> With plural mechanical projectors |
358 | DF | .~.~> Projected picture |
359 | DF | .~.~> Moving {4} |
371 | DF | .~.~> With electrically actuated or operated indicator {4} |
378 | DF | .~.~> Indication by movement of target or target having indicating means {5} |
394 | DF | .~.~> Having means to deliver spent projectile to easily accessible location {2} |
398 | DF | .~.~> Pocketed or apertured {3} |
403 | DF | .~.~> Penetrable target with replaceable element |
404 | DF | .~.~> Penetrable target with projectile backstop |
405 | DF | .~.~> With mechanical projector |
406 | DF | .~.~> Handling or manipulation (e.g., target positioning means) |
407 | DF | .~.~> Target support structure |
408 | DF | .~.~> Target penetrated by projectile |
409 | DF | .~.~> Printed matter |