US PATENT SUBCLASS 273 / 404
.~.~ Penetrable target with projectile backstop


Current as of: June, 1999
Click HD for Main Headings
Click for All Classes

Internet Version by PATENTEC © 1999      Terms of Use



273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
404.~.~ Penetrable target with projectile backstop


DEFINITION

Classification: 273/404

Penetrable target with projectile backstop:

(under subclass 348) Target device comprising a penetrable layer having a structure particularly adapted to be pierced or ruptured upon impact of a projectile thereon so as to allow the entire projectile to pass through the penetrable layer or to allow at least a portion of the projectile to pass through the penetrable layer with another portion of the projectile remaining embedded within the penetrable layer; and wherein the target device includes means located behind

the penetrable layer for stopping or catching a projectile after it or at least a portion thereof has passed entirely through the penetrable layer so that the projectile remains in the vicinity of the target device.

(1) Note. To be included in this subclass, a projectile stopping or catching means (a) must be located behind the penetrable layer of the target device (i.e., located either spaced apart from or abutting against the side of the penetrable layer which is opposite to the side which receives the initial impact of a projectile projected thereat), and (b) must be comprised either of a material which will permit little or no penetration of a projectile therein or of a material which, if penetrable also, presents a resistance to the movement of a projectile therethrough which is greater than the resistance presented by the penetrable layer.

SEE OR SEARCH THIS CLASS, SUBCLASS:

408, for penetrable target devices, per se.

410, for projectile backstops, per se, which are intended to be used with aerial projectiles.

SEE OR SEARCH CLASS

109, Safes, Bank Protection, or a Related Device, 49.5, for projectile shields and protectors.

473, Amusement Devices: Games,

114, for a backstop, division board, or adjunct therefor adapted for use in a bowling game.