US PATENT SUBCLASS 273 / 348.5
.~.~ Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
348.5.~.~ Having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)


DEFINITION

Classification: 273/348.5

Having means for nonpenetrating adherence of complementarily surfaced projectile therein (e.g., tacky surface, etc.);

(under subclass 348) Subject matter wherein the target device has a projectile-engaging surface, at least a portion of which is made from, or has attached thereto, a means adapted and indented to enable a cooperatively surfaced projectile, or a portion thereof, to impact thereupon and to stick, or otherwise adhere, thereto without puncturing the projectile-engaging surface.

SEE OR SEARCH CLASS

473, Games Using Tangible Projectile,

574, for a projectile, per se, having a means for nonpenetrating adherence to a complementarily surfaced means.