US PATENT SUBCLASS 473 / 569
PROJECTILE, PER SE; PART THEREOF OR ACCESSORY THEREFOR


Current as of: June, 1999
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473 /   HD   GAMES USING TANGIBLE PROJECTILE

569PROJECTILE, PER SE; PART THEREOF OR ACCESSORY THEREFOR {28}
570  DF  .~> With light-emitting, electrical, magnetic, or rotatable inertial means or having boundary-detector activating means
571  DF  .~> With sound-producing means
572  DF  .~> Having suction cup
573  DF  .~> Having bristled, hooked, or looped surface for adherence to complementarily surfaced means (e.g., Velcro@ material, etc.)
574  DF  .~> Having means for nonpenetrating adherence to complementarily surfaced means (e.g., tacky surface, etc.)
575  DF  .~> Having attached or means for attaching thereto tether, elongated flaccid streamer, or the like {1}
577  DF  .~> Scattershot, material dispensing upon impact, openable to expose interior chamber, or having parts adapted to move away from, or be separated from, one another upon impact
578  DF  .~> Arrow, dart, or shuttlecock; part thereof {4}
587  DF  .~> Curling stone
588  DF  .~> Disk- or ring-shaped (e.g., ice hockey puck, etc.) {1}
590  DF  .~> Boomerang
591  DF  .~> Horseshoe
592  DF  .~> Tipcat
593  DF  .~> Having self-contained means for inflating, pressurizing, reinflating, or repressurizing projectile with fluid or comprising reinflating or repressurizing method
594  DF  .~> Having loose internal element, containing or adapted to contain liquid, or comprising spherically configured ball having variable or eccentric center of gravity
595  DF  .~> Having means other than ellipsoidal spheroid shape (e.g., football shaped, etc.) to produce erratic or unpredictable rebounding or rolling thereof
596  DF  .~> Having handle or surface configuration for enhancing user's handgrip thereon {1}
598  DF  .~> Comprising casing or cover having stitched seam or laced closure; blank for such casing or cover (e.g., casing of baseball, etc.) {1}
600  DF  .~> Having solid core within outer cover; core or cover therefor (e.g., baseball, etc) {1}
603  DF  .~> Having fluid-retaining bladder removable from within enclosing cover or casing (e.g., football, etc.)
604  DF  .~> Having hollow core or bladder enclosed within cover (e.g., basketball, soccer-ball, tennis ball, etc.) {2}
607  DF  .~> Comprising cover for core; blank or closure therefor {1}
609  DF  .~> Having hollow, fluid-impervious shell, core, or bladder {1}
611  DF  .~> Comprising opening, valve, or inflation tube for insertion of fluid
612  DF  .~> Having visible skeletal structure
613  DF  .~> Having fluid-dynamic means other than stitched seam or textured surface to alter, stabilize, or retard passage of projectile through the fluid (e.g., spiral fluting to impart spin, etc.)
614  DF  .~> Having projections extending outwardly from external surface or consisting of a mass of radially oriented filaments
615  DF  .~> Player held or worn means for enhancing movement of projected projectile (e.g., a handheld, ball-curving assist means, etc.)


DEFINITION

Classification: 473/569

PROJECTILE, PER SE; PART THEREOF OR ACCESSORY THEREFOR:

(under the class definition) Subject matter comprising (a) a body, per se, constituting a missile which is intended to be propelled, thrown, impelled, launched, or otherwise projected by a player who is playing a game or sport in an attempt to achieve a defined game objective, the achievement of which requires some degree of skill on the part of the player, (b) a constituent part of such a missile, or (c) an ancillary means adapted and intended to be used with or for such a missile not elsewhere provided for.

SEE OR SEARCH THIS CLASS, SUBCLASS:

52+, for a projectile used in playing the surface projectile game known as billiards or pool.

125+, for a projectile used in playing the surface projectile game known as bowling.

131+, for a projectile used in playing the projectile game known as golf, particularly subclasses 139+ for an anchored projectile, subclasses 280+ for a practice projectile, and subclasses 351+ for a golf ball.

413, for a ball used in playing the surface projectile game known as croquet.

414, for a projectile used in playing the game known as hopscotch. 415+, for a game projectile combined with at least one other game component or for a practice projectile, which projectile is used in playing, or for practicing for, a playing field or court game such as baseball, basketball, football, soccer, tennis, racquetball, lacrosse, etc.

SEE OR SEARCH CLASS

40, Card, Picture, or Sign Exhibiting,

327, for a game ball carrying indicia (a) other than means to indicate the portion of the ball to be hit by a projecting implement or device (e.g., by a golf club, etc.), (b) other than means to indicate its location on a playing field or court (e.g., on a golf course, etc.), or (c) other than a series of balls carrying interrelated indicia to be used in playing a game.

150, Purses, Wallets, and Protective Covers,

154+, for a protective cover made of flaccid material.

156, Adhesive Bonding and Miscellaneous Chemical Manufacture, for the making of a projectile such as a ball by lamination,

and see especially

145+, for a method which includes the step of encapsulation of a permanently fluent material in hollow lamina.

206, Special Receptacle or Package,

315.1+, for a container for, or a package for containing, a sport implement, exercise device, or game, especially subclasses 315.9+ for such a container or package for a ball.

260, Chemistry of Carbon Compounds, for a carbon compound composition product intended for use as a game ball, bat, pin, or billy or as any part thereof (e.g., a coating for a ball, etc.). 264, Plastic and Nonmetallic Article Shaping or Treating: Processes, for a process covered by the class definition for shaping or molding plastic materials.

273, Amusement Devices: Games,

108+, for a game in which a projectile moves over a playing surface at all times during play of the game, which projectile is combined with at least one other game component (e.g., a playing surface, target, projector, etc.) and subclasses 317+ for a game in which a projectile is projected into or through the air during play of the game, which projectile is combined with at least one other game component (e.g., a playing surface, target, projector, etc.). Note particularly subclasses 362+ thereunder for a target which also acts as a projectile by virtue of its being projected into the air (e.g., a clay pigeon, etc.).

482, Exercise Devices,

20+, for a projectile used in a throwing type of field sport, particularly subclass 20 for a javelin, subclass 21 for a discus, and subclass 22 for a shot in the form of a ball.