US PATENT SUBCLASS 473 / 592
.~ Tipcat


Current as of: June, 1999
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473 /   HD   GAMES USING TANGIBLE PROJECTILE

569  DF  PROJECTILE, PER SE; PART THEREOF OR ACCESSORY THEREFOR {28}
592.~ Tipcat


DEFINITION

Classification: 473/592

Tipcat:

(under subclass 569) Subject matter wherein the projectile comprises a body having a configuration such that, when it is lying upon a flat surface, one edge portion thereof is capable of being raised into the air whenever the opposite edge is forcibly struck or pressed upon (often the body is elongated and tapered at one or both ends thereof or simply tapered in configuration), which projectile is intended to be used in the play of the game commonly known as tipcat in which the projectile, while lying upon a support surface, is intended to be forcibly struck from above on an end or edge portion thereof by a bat, club, or other handheld striking implement so that it is flipped end-over-end or edge-over-edge into the air and either (a) thereby projected directly toward one or more distantly located targets or fielders, or (b) subsequently reprojected toward one or more distantly located targets or fielders by being again batted by the bat, club, or other handheld striking implement while it is still in the air.

SEE OR SEARCH CLASS

273, Amusement Devices: Games,

341.1, for an aerial projectile game apparatus or accessory therefor (other than a projectile per se or a striking type of projector implement therefor, per se). A tipcat projectile combined with any other game component (e.g., combined with a target, a support for the projectile, an implement for striking and thereby projecting the projectile, etc.) will be found in subclass 341.1.