US PATENT SUBCLASS 273 / 367
.~.~.~.~ Target has additional motion while moving along path


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
359  DF  .~.~ Moving {4}
366  DF  .~.~.~ Along endless path {2}
367.~.~.~.~ Target has additional motion while moving along path


DEFINITION

Classification: 273/367

Target has additional motion while moving along path:

(under subclass 306) Target device wherein the target device, while it is moving along the continuous path, simultaneously swings, pivots, moves up and down, moves back and forth, vibrates, or otherwise moves during the time a projectile projected thereat is released; so that, the target device has the combined simultaneous motions of (a) moving along the continuous path, and (b) swinging, pivoting, moving up and down, moving back and forth, vibrating, or otherwise moving during the time a projectile projected thereat is released.

(1) Note. Also included in this subclass is a target device having a relatively moving portions which serve as points of aim and which move as a whole along a continuous path while moving relative to each other.