US PATENT SUBCLASS 273 / 366
.~.~.~ Along endless path


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
359  DF  .~.~ Moving {4}
366.~.~.~ Along endless path {2}
367  DF  .~.~.~.~> Target has additional motion while moving along path
368  DF  .~.~.~.~> Path is circular


DEFINITION

Classification: 273/366

Along endless path:

(under subclass 359) Target device which moves along a continuous path defining a closed circuit and wherein the target device is moving along at least a portion of the continuous path during the time a projectile projected at the target device is released.

(1) Note. The closed circuit may be in the form of a trackway upon which a carriage carrying the target device moves, or the closed circuit may be defined by a target device mounted off axis on a rotating turntable or wheel, or the closed circuit may be defined by a target device merely moving entirely along a defined path forming a closed loop.

(2) Note. The closed circuit defined by the movement of the target device must be continuous with no breaks or interruptions therein, but it may be of any closed-loop configuration.