US PATENT SUBCLASS 463 / 36
.~ Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.)


Current as of: June, 1999
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463 /   HD   AMUSEMENT DEVICES: GAMES

1  DF  INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.) {15}
36.~ Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.) {2}
37  DF  .~.~> Hand manipulated (e.g., keyboard, mouse, touch panel, etc.) {1}
39  DF  .~.~> Wireless signal


DEFINITION

Classification: 463/36

Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.):

(under subclass 1) Electronic data processing including means for generating, emitting, or otherwise deriving an information signal from a participant to provide data for introduction to the electronic data processing means.

(1) Note. The information signal from the participant may either be actively created by the participant through a conscious effort, or passively or subconsciously derived from, for example, a brain-wave signal, a pulse-rate signal, etc.

(2) Note. The information signal from the participant is commonly regarded as an input signal to the electronic data processor for the purpose of player interaction therewith.

SEE OR SEARCH CLASS

200, Electricity: Circuit Makers and Breakers, for an electrical switch, per se, especially

61.1+, for a switch responsive to the action of a game or amusement piece, Digest 2 for a body attached switch, Digest 3 for a coin operated switch, and Digest 23 for a game switch.

250, Radiant Energy,

203.5, for cathode-ray tube (target) scanning; subclasses 206+ for a photocell controlled circuit; subclass 227.13 for a light pen; and subclasses 222+ for an optical or prephotocell system controlled by an article, person, or animal. 235, Registers,

439+, for a coded record sensor structure (e.g., bar code reader, etc.).

340, Communications: Electrical,

825+, for a selective control system (e.g., subclass 825.19 for communication or control for the handicapped, etc.).

341, Coded Data Generation or Conversion,

20+, for a bodily actuated code generator (e.g., joystick, keyboard, etc.) of general utility.

345, Computer Graphics Processing, Operator Interface

Processing, and Selective Visual Display Systems,

156+, for a display peripheral input device.

600, Surgery,

300+, for subject matter for detecting a body signal for diagnostic use, especially subclasses 544+ for detecting a brain signal; subclass 546 for detecting a muscle signal; and subclasses 587+ for measuring an anatomical characteristic or body movement.