US PATENT SUBCLASS 273 / 390
.~.~.~.~ Target pivots


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
378  DF  .~.~ Indication by movement of target or target having indicating means {5}
386  DF  .~.~.~ Target is moved or indicator is moved {3}
390.~.~.~.~ Target pivots {1}
391  DF  .~.~.~.~.~> Having restoring means {1}


DEFINITION

Classification: 273/390

Target pivots:

(under subclass 386) Target device wherein the target device or the point of aim portion thereof is moved about a fixed axis whenever a projectile impinges or impacts thereupon, and wherein the movement of the target device or the point of aim about the fixed axis provides or produces a visible indication that a projectile has reached the point of aim.