| 273 / | HD | AMUSEMENT DEVICES: GAMES |
| 317 | DF | AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12} |
| 348 | DF | .~ Target {26} |
| 378 | DF | .~.~ Indication by movement of target or target having indicating means {5} |
| 386 | DF | .~.~.~ Target is moved or indicator is moved {3} |
| 387 | ![]() | .~.~.~.~ Indicator is moved {2} |
| 388 | DF | .~.~.~.~.~> Indicator is alternate target |
| 389 | DF | .~.~.~.~.~> Target is opening through which projectile passes to actuate indicator |