US PATENT SUBCLASS 273 / 374
.~.~.~ Element moved by projectile impact to actuate circuitry


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
371  DF  .~.~ With electrically actuated or operated indicator {4}
374.~.~.~ Element moved by projectile impact to actuate circuitry {2}
375  DF  .~.~.~.~> Element is pivoted
376  DF  .~.~.~.~> Coplanar elements


DEFINITION

Classification: 273/374

Element moved by projectile impact to actuate circuitry:

(under subclass 371) Target device including an impact member which is moved by impact of a projectile thereon whenever a projectile initially impacts upon the target device, and wherein the electrically actuated or operated indicating means is operatively associated with the movable impact member so that the indicating means is actuated whenever a projectile, during its initial impact upon the target device, impacts upon and moves the impact member.

(1) Note. A target device having a movable member which is moved by a projectile only at some point in time after the initial impact of the projectile upon the target device (such as target devices having gravity operated switch members located in chutes, troughs, or receivers) is not included in this and the indented subclasses.

(2) Note. Where the point of aim of the target device is an aperture, the movable impact member is usually located behind the aperture and in axial alignment therewith. The movable impact member located behind the aperture may be merely an actuating member; or, if it can be seen by a participant at the projecting point, it may be an additional point of aim.