US PATENT SUBCLASS 273 / 370
.~.~.~.~ Target has additional motion while oscillating or reciprocating


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
359  DF  .~.~ Moving {4}
369  DF  .~.~.~ Oscillating (e.g., pendulum motion) or reciprocating {1}
370.~.~.~.~ Target has additional motion while oscillating or reciprocating


DEFINITION

Classification: 273/370

Target has additional motion while oscillating or reciprocating:

(under subclass 369) Target device wherein the target device, while it is moving back and forth along the arc-shaped or defined elongated path, simultaneously swings, pivots, moves up and down, moves frontward and rearward, vibrates, or otherwise moves during the time a projectile projected thereat is released; so that, the target device has the combined simultaneous motion of (a) moving back and forth along the arc-shaped or defined elongated path, and (b) swinging, pivoting, moving up and down, moving frontward and rearward, vibrating, or otherwise moving during the time a projectile projected thereat is released.

(1) Note. Also included in this subclass is a target device having relatively moving portions which serve as points of aim and which move as a whole back and forth along an arc-shaped or defined elongated path while moving relative to each other.