US PATENT SUBCLASS 273 / 362
.~.~.~ Flying or moving freely through the air


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
359  DF  .~.~ Moving {4}
362.~.~.~ Flying or moving freely through the air {3}
363  DF  .~.~.~.~> Material dispensing or burning upon projectile impact
364  DF  .~.~.~.~> Having projector-engaging protrusion, notch, or recess means for enhancing projection of target
365  DF  .~.~.~.~> Reusable in whole or part


DEFINITION

Classification: 273/362

Flying or moving freely through the air:

(under subclass 359) Target device which is itself a projectile adapted for traveling freely through the air.

(1) Note. These targets are usually thrown from target

traps.

SEE OR SEARCH CLASS

102, Ammunition and Explosive, appropriate subclasses for projectiles to be used as weapons.

124, Mechanical Guns and Projectors, particularly

4+, for projectors used in throwing this type of target device into the air.

446, Amusement Devices: Toys, 34+, for flying toys.

473, Games Using Tangible Projectile, for a miscellaneous surface or aerial game projectile, per se, in general.

482, Exercise Devices, particularly

20+, for a discus, shot, or javelin used in a throwing type of field sport.