US PATENT SUBCLASS 273 / 333
.~.~ Having indicator or indication by movement of target


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
331  DF  .~ Target and tethered projectile {3}
333.~.~ Having indicator or indication by movement of target {1}
334  DF  .~.~.~> Elastic tether


DEFINITION

Classification: 273/333

Having indicator or indication by movement of target:

(under subclass 331) Apparatus wherein either (a) the target device includes means, actuatable or operable by the projectile, for providing or producing an indication that a projectile has correctly reach the target device or reached the point of aim portion thereof, or (b) the target device or the point of aim portion thereof is moved whenever a projectile impinges or impacts thereupon, and wherein the movement of the target device or the point of aim portion thereof provides or produces a visible indication that the projectile has correctly reached the target device or the point of aim portion thereof.

SEE OR SEARCH THIS CLASS, SUBCLASS:

371+, for target devices having electrically actuated or operated indicators.

378+, for similar target devices not associated with a tethered projectile.