US PATENT SUBCLASS 273 / 317.1
.~ Simulated game


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
317.1.~ Simulated game {5}
317.2  DF  .~.~> Golf
317.3  DF  .~.~> Basketball
317.4  DF  .~.~> Tennis
317.5  DF  .~.~> Football
317.6  DF  .~.~> Baseball {2}


DEFINITION

Classification: 273/317.1

Simulated game:

(under subclass 317) An aerial projectile game wherein any combination of the projector, projectile, game surface, or other game element is adapted and intended to mimic some or all of the features, action, rules, environment, or scoring of a game of physical sport or other athletic event.

SEE OR SEARCH THIS CLASS, SUBCLASS:

108+, for a surface projectile game that simulates a physical sport or athletic event.