(under subclass 1) Subject matter comprising a device particularly adapted to be used with an electronic-data-processing game or amusement under the class definition, wherein said device constitutes an attachment or addition to the game or amusement that aids in a secondary or subordinate way, and is unprovided for elsewhere.
SEE OR SEARCH CLASS
206, Special Receptacle or Package,
315.1+, for a receptacle or package used for a sport implement, exercise device, or game.
273, Amusement Devices: Games,
148+, for an accessory for a game other than a game that includes electronic data processing.