US PATENT SUBCLASS 463 / 29
.~ Access or authorization (e.g., game selection, security, etc.)


Current as of: June, 1999
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463 /   HD   AMUSEMENT DEVICES: GAMES

1  DF  INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.) {15}
29.~ Access or authorization (e.g., game selection, security, etc.)


DEFINITION

Classification: 463/29

Access or authorization (e.g., game selection, security, etc.):

(under subclass 1) Electronic data processing including: (a) means for determining whether a participant has a right or privilege to input into, acquire, or use the electronic data; (b) means to allow or prevent such input, acquisition, or use of said data based upon a right or privilege; or (c) means for controlling acquisition, selection, or use of a particular subset of data (e.g., particular game, etc.) in a set of data (e.g., plural games, etc).

SEE OR SEARCH THIS CLASS, SUBCLASS:

25, for access or authorization determined or controlled by available credit.

SEE OR SEARCH CLASS

340, Communications: Electrical,

825.3+, for authorization or authentication (e.g., identity, etc.) control by intelligence comparison.

705, Data Processing: Financial, Business Practice, Management, or Cost/Price Determination,

1+, for data processing used for financial or business practice, especially subclass 18 when there is a security or user identification provision.