US PATENT SUBCLASS 273 / 412
.~ User manipulated means for catching projectile moving through the air


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
412.~ User manipulated means for catching projectile moving through the air


DEFINITION

Classification: 273/412

User manipulated means for catching projectile moving through the air:

(under subclass 317) Apparatus comprising manipulatable means adapted to be moved by a participant so as to catch and retain therein or thereon a projectile which is moving freely through the air, and wherein the manipulatable means is capable of being positioned by a participant into the path of movement of a projectile so as to catch the projectile while it is moving freely through the air.

SEE OR SEARCH CLASS

473, Games Using Tangible Projectile,

503, for a player manipulated implement or device, other than an article of apparel, for catching a projectile moving through the air during play of a playing field or court game, and subclasses 505+ for a player-held implement or device for both projecting and catching an aerial projectile.