(under subclass 236) Games in which (1) the surface is formed from a plurality of discrete members which are located in different planes (e.g., tiered, stepped), at least two of the members contain a portion of the entire pattern thereon and these members are divided into plural spaces; (2) the pattern or confining region covers a major portion of the periphery of a structure having three dimensions (e.g., cubes, spheres, cylinders); or (3) the surface has a pattern divided into plural contest element receiving spaces, at least some of the spaces having additional means for supporting or constraining distinct contest elements in perpendicular alignment relative to the spaces.