US PATENT SUBCLASS 273 / 440
PHYSICAL SKILL OR ABILITY


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

440PHYSICAL SKILL OR ABILITY {9}
440.1  DF  .~> Simulated martial-art-type game (e.g., boxing or fencing robots, etc.)
441  DF  .~> Participant maneuvered game element over a surface or through a course {3}
445  DF  .~> Timed reaction or race to a finish {1}
447  DF  .~> Game element capture or pick up using manual dexterity {1}
449  DF  .~> Balance {1}
451  DF  .~> Push or pull force (e.g., tug of war) {1}
453  DF  .~> Apparatus connecting plural participants
454  DF  .~> Electric {1}
456  DF  .~> Magnetic


DEFINITION

Classification: 273/440

PHYSICAL SKILL OR ABILITY:

(under the class definition) Apparatus intended to measure one of a participant's senses, a bodily capacity or the physical speed, strength, or dexterity in which a participant can accomplish a task relative to another participant or relative to a fixed standard.

(1) Note. Apparatus related to a specific game or sport is classified in this class in the corresponding subclass, if provided for.