US PATENT SUBCLASS 273 / 138.3
.~ Gravity-propelled chance element randomly traverses or enters alternative paths


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

138.1  DF  CHANCE DEVICES {8}
138.3.~ Gravity-propelled chance element randomly traverses or enters alternative paths {2}
138.4  DF  .~.~> Plural external receivers (e.g., plural dispensers, etc.)
138.5  DF  .~.~> Liquid-filled path


DEFINITION

Classification: 273/138.3

Gravity-propelled chance element randomly traverses or enters alternative paths:

(under subclass 138.1) A chance device including structure defining a plurality of channels, tunnels, or other possible courses for a chance element to pass through or fall into; and a chance element, which when allowed to drop from an upper end of the chance device, will haphazardly negotiate its way through one of various possible courses toward a lower end of the chance device, or drop randomly into and come to rest in one of the plurality of channels, tunnels, etc.

(1) Note. A common structure found in this subclass for defining a plurality of alternative paths is a vertical surface having a plurality of pegs projecting therefrom, which pegs are randomly hit by a chance device as it falls through the pegs, the chance element then bouncing randomly into or through a path defined by an area between pegs.

SEE OR SEARCH THIS CLASS, SUBCLASS:

118+, for a surface-projectile ball game, especially subclass 121 for one with a nearly vertical playing surface for a gravity return course (e.g., Pachinko, etc.).

SEE OR SEARCH CLASS

446, Amusement Devices, Toys,

168+, for a toy including an unattached gravity-propelled element (e.g., marble runway, etc.).