(under subclass 26) Devices, having the appearance of a firearm or piece of ordnance, and having an actual barrel for guiding the projectile and a trigger for releasing the projectile.
SEE OR SEARCH THIS CLASS, SUBCLASS:
2, for similar devices, which explode a cap, as well as expel a projectile.
SEE OR SEARCH CLASS
273, Amusement Devices: Games,
348+, particularly subclasses 355+, 357, and 405 for projectors of this type combined in a shooting gallery, or with target structure.