US PATENT SUBCLASS 473 / 54
BOWLING


Current as of: June, 1999
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473 /   HD   GAMES USING TANGIBLE PROJECTILE

54BOWLING {6}
55  DF  .~> Practice or assist device {4}
64  DF  .~> Handling of pin or pin representation {9}
106  DF  .~> Ball handling or diverting means {6}
115  DF  .~> Alley or board structure {2}
118  DF  .~> Pin {1}
125  DF  .~> Ball {2}


DEFINITION

Classification: 473/54

BOWLING:

(under the class definition) Subject matter relating to a contest of skill in which a contestant (i.e., a bowler) directs a generally spherical ball (i.e., a bowling ball) along a planar surface (i.e., a bowling alley) either (a) at one or more upstanding elongate targets (e.g., ten pins, duck pins, etc.) set upon a playing field (i.e., a bed) with the goal of toppling as many targets as possible or (b) at one or more other target means which are intended to represent, simulate, or otherwise mimic such topplable, elongate targets.

SEE OR SEARCH CLASS

116, Signals and Indicators,

222, 225 for a mechanical signal or indicator, per se, which is intended to form part of or to be used with a game device.

194, Check-Actuated Control Mechanisms, for a game or chance device involving the particulars of a coin control mechanism.

200, Electricity: Circuit Makers and Breakers,

61.1+, for an electrical switch, per se, responsive to the action of a game or amusement piece.

235, Registers, for a score totalizing apparatus, per se, intended for use in a game, particularly 1, for a miscellaneous game counter and subclass 91 for a device for operating a register which may involve a bowling game device.

340, Communications: Electrical, particularly

323, for a game reporting electric signaling system, per se, used with a bowling game device and subclasses 286.01+ for an electric signaling system, per se, which may form part of a game.

345, Computer Graphics Processing, Operator Interface Processing, and Selective Visual Display Systems, for a selectively controlled visual display system not limited to a game. If the term "game" or the like appears in the claim, then classification is in Class 473, then classification is in the Class 463 group of classes (i.e., Classes 463, 473, or 273).

364, Electrical Computers and Data Processing Systems,

410.1+, for a calculating computer or data processing system, per se, which is adapted to be used with, in, or for a game or contest, device, which computer or data processing system must include significant recitation of the calculating computer or data processing system and must have only nominal claim recitation of the game or contest device.

377, Electrical Pulse Counters, Pulse Dividers, or Shift Registers: Circuits and Systems,

4, for a counter or register, per se, which is adapted to be controlled to accumulate the totals involved in betting on the various possibilities involved in an event and/or to determine the odds involved in the payoff of the various possibilities; and subclass 5 for a counter or register, per se, which is adapted to be used with, in, or for a game or sport.