US PATENT SUBCLASS 473 / 488
.~.~.~.~.~ Quick mount hoop


Current as of: June, 1999
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473 /   HD   GAMES USING TANGIBLE PROJECTILE

415  DF  PLAYING FIELD OR COURT GAME; GAME ELEMENT OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {14}
476  DF  .~ Goal or target structure for projectile; element thereof {2}
478  DF  .~.~ Apertured or pocketed goal or target (e.g., for hockey, soccer, polo, lacrosse, etc.) {1}
479  DF  .~.~.~ Goal or target is elevated and horizontally disposed (e.g., for basketball, etc.) {3}
485  DF  .~.~.~.~ Hoop or the net, pocket, or support structure therefor {4}
488.~.~.~.~.~ Quick mount hoop


DEFINITION

Classification: 473/488

Quick mount hoop:

(under subclass 485) Goal or target hoop structure comprising means to facilitate the rapid mounting, removal, or interchange of a hoop or of a hoop to and from a vertically oriented rebound surface (i.e., a backboard) or other hoop support structure without the need of tools.

(1) Note. Quick mount hoops generally do not use permanent or semipermanent fasteners such as nails, screws, bolts, etc., but rather rely upon an interlocking or frictional fit between a component on the hoop and a component on the backboard or other hoop support. They may have an ancillary locking component such as a pin, detent, or even a bolt and nut to lock the hoop and backboard or other support components together to prevent accidental separation, and a tool may be provided to facilitate manipulation of the hoop or locking component from a remote location (e.g., to extend the reach of a person mounting, removing, or interchanging a hoop beyond such person's unaided reach), but such a tool must not be required to separate or join the components.