(under subclass 1) Subject matter where counters or registers are controlled to accumulate the totals involved in betting on the various possibilities involved in an event and/or to determine the odds involved in the payoff of the various possibilities.
SEE OR SEARCH CLASS
364, Electrical Computers and Data Processing Systems,
410.1+, for data processing or computation, per se, for the purpose of analyzing, monitoring, or scoring a contest or game, which is not classifiable elsewhere.
463, Amusement Devices: Games, for a game that includes an electrical pulse counter, divider, or shift register where significant structure or methodology of the game is recited, especially
16+, for a game of chance (which frequently includes wagering or totalizing), and subclasses 25+ for credit/debit monitoring or manipulation in a game, e.g., prize level, betting-pool amount, etc.
705, Data Processing: Financial, Business Practice, Management, or Cost/price Determination, 14, for a wagering system including data processing for a promotional wagering business system which reduces or eliminates the cost of a good or product as a prize to encourage trade.