| 345 / | HD | COMPUTER GRAPHICS PROCESSING, OPERATOR INTERFACE PROCESSING, AND SELECTIVE VISUAL DISPLAY SYSTEMS |
| 949 | ![]() | ANIMATION PROCESSING METHOD {8} |
| 950 | DF | .~> Sprite processing {1} |
| 952 | DF | .~> Simulation |
| 953 | DF | .~> Geometric processing {1} |
| 955 | DF | .~> Morphing |
| 956 | DF | .~> Language driven animation {1} |
| 958 | DF | .~> Collision avoidance |
| 959 | DF | .~> Object path adherence |
| 960 | DF | .~> Iterative display of preconfigured images |