345 / | HD | COMPUTER GRAPHICS PROCESSING, OPERATOR INTERFACE PROCESSING, AND SELECTIVE VISUAL DISPLAY SYSTEMS |
949 | ANIMATION PROCESSING METHOD {8} | |
950 | DF | .~> Sprite processing {1} |
952 | DF | .~> Simulation |
953 | DF | .~> Geometric processing {1} |
955 | DF | .~> Morphing |
956 | DF | .~> Language driven animation {1} |
958 | DF | .~> Collision avoidance |
959 | DF | .~> Object path adherence |
960 | DF | .~> Iterative display of preconfigured images |